JAMMA
From HwB
JAMMA=Japanese Arcade Machine Manufacturers Association
An old group trying to set standards for board pinouts (at arcade machines). This was designed to make board changes easy, just take out the old game and plug in the new. Unfortunately games have evolved, and the Jamma standard is no longer up to the job as it can`t handle more than 4 buttons or two players. Also replacing a board from a different manufacturer meant readjusting the picture on the monitor as it would not be centred in the same position.
Contents |
Pinout
28 PIN UNKNOWN CONNECTOR on the arcade machine
Sold side
Pin | Description |
---|---|
A | Ground |
B | Ground |
C | +5V |
D | +5V |
E | -5V |
F | +12V |
H | Key (no connection) |
J | Meter 2 |
K | Lockout 2 |
L | Speaker - |
M | Audio Ground |
N | Video Green |
P | Video Sync |
R | Service Switch |
S | Tilt Switch "Pinball Slam" |
T | Coin 2 |
U | 2 Player start |
V | Player 2 Up |
W | Player 2 Down |
X | Player 2 Left |
Y | Player 2 Right |
Z | Player 2 Button 1 |
a | Player 2 Button 2 |
b | Player 2 Button 3 |
c | (Player 2 Button 4) |
d | Not used |
e | Ground |
f | Ground |
Component side
Pin | Description |
---|---|
1 | Ground |
2 | Ground |
3 | +5V |
4 | +5V |
5 | -5V |
6 | +12V |
7 | Key (no connection) |
8 | Meter 1 |
9 | Lockout 1 |
10 | Speaker + |
11 | Audio + |
12 | Video Red |
13 | Video Blue |
14 | Video Ground |
15 | Test Switch |
16 | Coin 1 |
17 | 1 Player start |
18 | Player 1 Up |
19 | Player 1 Down |
20 | Player 1 Left |
21 | Player 1 Right |
22 | Player 1 Button 1 |
23 | Player 1 Button 2 |
24 | Player 1 Button 3 |
25 | (Player 1 Button 4) |
26 | Not used |
27 | Ground |
28 | Ground |
Note: All signals are active low.
Contributions
Sources
- JAMMA pinout at Technick.net